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@BayuuLS Hi, check your dm.
@El m3alem sup! Type your discord nickname and I'll send the modified version to you.
@shippy sup. Yeah if you want new vehicles, you'll have to add them to the lists by yourself.
Thanks for finally replacing the radio station I hate the most (Channel X). Now my ears won't bleed when I enter random vehicle that has Channel X as a default station (like dirt bikes for example). Nice mod!
@Nwelch_ Sup. Yeah, you can change the distance value directly in the code. Download the source version of the mod (2.0, NOT 2.0c) and put it to scripts folder, open PersonalParkingSpace.cs file in the notepad++ for example and find line 213 which is:
"if (Game.Player.Character.Position.DistanceTo(parking_lot_location) < 30f)"
Then change 30f to the value you want (100f for example). Then save the changes and that's it. Don't forget to delete the compiled .dll version of the mod if you have that one installed. I also recommend renaming "PersonalParkingSpace.cs" to "PersonalParkingSpace.2.cs" so there's no possible problems with SHVDN Nightly builds.
@ExenoChrono I sent you the file yesterday. Check your dm.
@ExenoChrono Hi! Sure. Type your discord nickname and I'll send it to you.
@reversemodding https://www.gta5-mods.com/player/john-cena-gta-v
@BlyatManRuski sup. The issue has nothing to do with my mod. If DLC vehicles despawn after a few seconds in your game it means you haven't installed a trainer that fixes this basic (and commonly known) issue. To fix the issue simply install Simple Trainer and that's it: https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
@megaz0id ага, уже отключил, теперь всё очень круто, без раздражающего момента. Хорошо, что ты предусмотрел отключение этой фичи. Спасибо, скрипт топчик =3